In the distant future, the habitable planets are connected through the trade of natural and artificial resources. The import and export business is flourishing for some systems, while leaving others at the mercy of major trade corporations.
After the end of the Galactic War, peace blanketed the galaxy; however, planets with little shipping resources turned to piracy or developed small guerilla military units geared to pillage trade ships. This spawned the necessity for trade companies to hire private security contractors for protection.
Even under the security of peacetime, there is no shortage of violence in outer space; from looting raiders, Navy destroyers neutralizing a rebel movement to the simplest space station falling victim to a rogue asteroid.
These destroyed or abandoned ships and stations are classified as "WRECKS."
Licensed cres are commissioned by governments, empires and corporations to remove these lifeless hulks.
In a hostile galaxy, the risk and reward is high for these crews.